Artist and Game Designer, UCLA Design Media Arts
in Los Angeles
Eddo Stern is an artist and game designer. His work explores the uneasy and otherwise unconscious connections between physical existence and electronic simulation, surrounding the subject matters of violence, fantasy, and historical memory. He works with various media including computer software & hardware, game design, live performance, digital video, and kinetic sculpture. His works include the short machinima films Sheik Attack, Vietnam Romance, Landlord Vigilante and the computer games and performances Money Making Workshop, Wizard Takes All, Darkgame,Waco Resurrection, and Tekken Torture Tournament. His work has been widely exhibited at international venues including The Tate Gallery Liverpool, Reina Sofia, E3, GDC, Kunsthalle Düsseldorf, The ICA, The Hammer Museum, The New Museum in NYC, The Rotterdam Film Festival, ICC Tokyo, The Sundance Film Festival, and The Art Gallery of Ontario. He is a Professor at the Design Media Arts Department at UCLA where he directs the UCLA Game Lab and teaches courses on games and media art. He is a strong advocate for independent game development, and the inherent potential of games as a medium for artistic expression and cultural impact. Online at http://www.eddostern.com and http://games.ucla.edu
Where Games are Going (Or Not)
BY EDDO STERN
@ VOL 116
ON JUL 30, 2014
Artist, game designer, and UCLA Design|Media Arts professor Eddo Stern discusses a number of the projects he has worked on both personally, and in collaboration with his students. Here he shows off three projects in varying stages of development: a sensory deprivation game that uses haptic and audio feedback, a role-playing game that involves an audience of players using motion technology, and a hand-drawn game that incorporates elements of theater.
"Presentation of the Day" on August 22, 2014.