WILLIAMSBURG Search Results: “digital art”
BY WENDY HARRIS
@ VOL 3
ON NOV 10, 2012
Wendy Harris shares with us all the ways she expresses her henna art. Steampunk is a big influence for her as well as many of the traditional forms she uses. She does fashion shows, belly blessings, scalp decorations for cancer patients, and also henna paintings on canvas.
BY AHMED HASSAN
@ ARCHEX PECHAKUCHA SESSION
ON NOV 07, 2013
A while ago, someone told Ahmed Hassan that he needed therapy, so he bought a motorcycle. Now his therapy sessions consist of drives through the countryside where he discovers the beauty and art in rusted treasures. Lucky for us, he carries a camera.
"Presentation of the Day" on April 21, 2014.
Bob Oller is skilled in many media. For this PechaKucha he shares a wonderful collection of artwork he has created using a vector based illustration program, yielding results that appear anything but digital. Bob explains the great control in both linework and color achieved from this method, but the real beauty comes from the skill of the artist's hand in this collection.
BY PAULA ALASAD ASBELL
@ VOL 11
ON MAR 07, 2015
Paula Asbell has done several PK's. When the announcement went out for our next PKN, Paula's 9 year old daughter, Macy, wanted to give it a try. Here she shows us how she is using art and drawings to compensate for her dyslexia in creative ways, and to boost her confidence in the world.
The Art and Build of Burning Man
BY BEAU TURNER
@ VOL 18
ON MAR 10, 2018
Beau Turner and 70,000 of his closest friends build a city every year in the desert. His local group was also responsible for bringing the first exhibition of the Art of Burning Man outside of the festival to our area. Conversations lead to conversations that lead to next endeavers to design and construct the Mega Cake, to celebrate everyone's birthday at the next Burning Man.
As a side note, there is now going to be an Art of Burning Man exhibit at the Renwick on the Mall in Washington DC. Well done.
BY LULÚ DE PANBEHCHI
@ VOL 20
ON AUG 18, 2018
While Lulu De Panbehchi was going through chemo for breast cancer she needed to occupy herself. Her outlet became her iPhone and some drawing apps that were available. Here she shares some of the several hundred that she has created, and continues to create. The week after this presentation she found out that 3 of her artworks were awarded first place in a gallery show.
SITEWIDE Search Results: “digital art”
PechaKucha teamed up with 21_21 DESIGN SIGHT as part of the "Design Ah!" exhibition to produce two special events on March 23rd. One for kids, where they made and presented their 20x20s in an open workshop. The other for 'grown-ups' was part of Roppongi Art Night, and featured an inspiring lineup of design talent.
Autodesk is changing the way the world is designed and made. Everyone—from design professionals, engineers and architects to digital artists, students and hobbyists—uses Autodesk software to unlock their creativity and solve important challenges. Autodesk's partnership with PechaKucha includes a presence at design weeks and festivals around the world through special PechaKucha Night events
Miami Beach Convention Center
Dec 03, 2009
Interactice Art Fair - Downtown Miami
Dec 04, 2013
Feb 25, 2016
Nov 13, 2015
MIRAS art gallery
May 12, 2016
UW Intellectual House
Nov 18, 2016
Dec 14, 2017
Turbine Platform, Brisbane Powerhouse
Dec 05, 2018
Smart cities & digital learning for EU citizens @TheSpace, Powered by PechaKucha
Powered by PechaKucha
Jan 23, 2019
While the Machine Dreams
BY SAMSON SYLVAIN
@ VOL 111
ON FEB 20, 2014
Samson Sylvain speaks on the Institut Français' 3rd annual "Digital Choc" event, which focuses on the intersection of French and Japanese contemporary art. The event features work in interactive media, projection mapping, laser and light, film, and video art and is open from February 21 to March 23, 2014. (in Japanese)
Shaping Space and Realities
BY LAUREN SLOWIK
@ VOL 4
ON MAY 18, 2015
"What I find funny is the idea that doomsday preppers think they can inoculate themselves from effects of an apocalypse by collecting things we have manufactured in the last 100 years to protect themselves from the future, but in fact what we need more are tools and solutions to overcome the quandary that the demise of our species is at our own hands."
In Shaping Space and Realities from PechaKucha Night Brooklyn Vol. 4, self-proclaimed design evangelist, educator, and promoter of play Lauren Slowik explores the infinite possibilities of shaping space and realities with advancing 3-d printing technology to create new physical connections. Join her as she goes deep into the rabbit hole of how our future can be reimagined with a shift in thinking.
This was "Presentation of the Day" on Thursday, September 10th, 2015.
.GIFs: an Emotive Vocabulary
Sha Hwang takes us through the history of .gifs, and their use in society, as an emotive vocabulary for current events, sports, and every day life.
Sha is an information designer and technologist based mostly in Brooklyn. A failed architect and an accidental entrepreneur, Sha has designed and built work for clients such as the New York Times, MTV, Flickr, and Adobe. Previously, Sha worked at Stamen Design and later cofounded the company Movity, which was acquired by Trulia. Sha spends his nights trawling Tumblr and printing gifs as Gifpop and his days working with Nava to improve healthcare.gov and other parts of government.
BY MICHAEL BREIDENBRÜCKER
@ VOL 8
ON OCT 15, 2015
Michael Breidenbrücker präsentiert Speedstartstudio, den Company Builder von Unternehmern für Unternehmen. Junge Start-Ups bekommen die Möglichkeit in kürzester Zeit ("in 365 to CEO") ihr Unternehmen hochzufahren, mit professioneller Hilfe, und ersetzen Consulter und Agenturen in Unternehmen aus Industrie und nicht-digitalen Sektoren. Win-win, sozusagen.
BY THERESA SIEBEN
@ VOL 8
ON OCT 15, 2015
Theresa Sieben und Florian Tausend präsentieren ihre Talk-Radio-App, mit der sie die digitale Diskussion verändern wollen. Die Diskussion erfolgt über "Radiobeiträge", die erstellt, kommentiert, mitverfolgt werden können. Man kann sich dazuschalten, einen eigenen Kanal erstellen, sich battlen, zuhören. Direkt und online. Tippen... Warten... war gestern.
Imagine, to go Beyond
BY HANNA KARIM
@ VOL 11
ON DEC 02, 2015
"In war, the hardest thing is to think...to think about your future, present and past, to think about love, life, and dreams, but sometimes you need to Imagine to go beyoned your miserable reality, and turn it as you want to imagine." Hanna Karim, film maker
Virtual Artifacts/Internet Art Culture
BY STEPHANIE WU
@ VOL 12
ON SEP 30, 2016
Stephanie Wu is a new media artist examining the role of escapism in today’s society and creates imaginary spaces using digital animations and installations. Digital arts have shifted our ideals of what art looks like and how it should be experienced. Her talk questions if the Internet can be an art medium.
The Human Side of Software
BY KRISTOFER CARTA
@ VOL 39
ON MAR 21, 2019
Kristofer Carta has a winding past, moving from politics to sociology to software development. Kristofer feels that people do not understand software well enough - Who it comes from, and what that means.
If software is just theories written down in code, then what happens when the core of writers is almost uniformly from the same demographic? "Software is people", Kristofer says, as he urges us to focus on getting all children and especially women interested in this field.
SITEWIDE BLOG POSTS
When Roman Milo received an email post-card in his inbox back in the late 1990s he was delighted to open the image. Little did he know that this email would not only destroy his studio's computers, but also change his art style over the course of the next 10 years. In this edition of Presentation of the Day (from PKN Toronto Vol. 12) Roman tells us that this little digital letter was actually a computer virus written by a KGB hacker group based out of Romania. He speaks of his following near-obsession with deciphering and examining the Base64 character set with which the trojan horse was written. As a result, he began to paint and construct art based on these digital runes.
The Wolfsonian Digital
Derek Merleaux was charged with the task of putting the entirety of the Wolfsonian's massive collection of mostly-20th century works online, and in the public domain. With a figure in the realm of 2 million pieces of art, we imagine he found himself saying, "one does not simply upload content to a website." In this edition of Presentation of the Day (from PKN Miami Vol. 20), Derek speaks of the trials involved in not only hoisting this collossal amassing on to the world wide web, but the legal hoops he's had to jump through in dealing with copyright law often associated with this sort of work.
From Theater to Digital to Digital Theater!
For our weekend edition of "Presentation of the Day," we let Owen Brierley talk about his career in theatre and digital media, starting with his beginning days in improvisation and musical theater, and moving into digital media and mashups, with collaborations between artists in different mediums, and unconventional theater experiences.
Noriko Kinouchi, Hiroshi Kimata
At our PechaKucha Night Vol. 121 next week (Wednesday, January 28), visual artist Noriko Kinouchi will share some of her latest work. We'll also welcome Hiroshi Kimata, who will be championing the beauty of Toyama prefecture. ペチャクチャナイト Vol. 121は来週 (1/28(水))です。ビジュアルアーティスト Noriko Kinouchiの最近のワークをシェアしていただきます。また美しい富山県の擁護者Hiroshi Kimataをご招待！
Analog Creation in a Digital World
“What you use influences what you create. I say, take that into consideration, try putting down the macbook, pull out a notebook, and get your Hemingway on.” In Analog Creation in a Digital World from Pechakucha Night Salt Lake City Vol. 16, Tyson Call, who is a writer, photographer, and motorcycle rider, talks about his story. For Tyson, however, sitting down to write on a computer creates too many distractions. Receiving a typewriter as a gift opened up a whole new perspective on the creative process and created a connection to the inner workings of other great writers like Hemmingway, Steinbeck, and Hunter S. Thompson. In this presentation, Tyson, muses on analog creation in a digital world and asks, "What have you done with a piece of paper? Nothing!"
Media Literacy in the Digital Age
"How is every scene constructed? How is every shot made intentional? How infact is every single choice contributing to a greater message?" In Media Literacy in the Digital Age from PechaKucha Night New Westminster Vol. 11, Liz Shulze shares the importance of paying critical attention to media in the digital age. Shulze gives media literacy guidance to youth on their consumption and creation of media.
Art and Virtual Reality: Staging the Real with Accessible Technology
"How do you log off in the real life? How do I separate from my digital self? I think you have to be unconscious." In Art and Virtual Reality: Staging the Real with Accessible Technology from PechaKucha Night Markham Vol. 11, Ronnie Clarke is an artist focusing in media and performance, whose current work addresses the body, the self and social relationships in physical and digital spaces. Her talk brings art and accessible technology together to question what it means to be present and to really interact with one another.
Lessons from Contemporary Art
Mary Heathcott presents lessons contemporary art has taught her: whether it’s playful, somber or obscure, art champions experimentation, ideas, dialogue and more.
Analog Creation in a Digital World
“What you use influences what you create. I say, take that into consideration, try putting down the MacBook, pull out a notebook, and get your Hemingway on.” In "Analog Creation in a Digital World" from Pechakucha Night Salt Lake City Vol. 16, Writer Tyson Call talks about his appreciation for a typewriter he received as a gift and how it opened up a whole new perspective on the creative process.