As and Industrial Designer, David Justis is part of a relatively rare breed of creative professionals. For the past ten years he’s provided vision and design direction for the overall look of Kicker’s after-market car audio, home & personal, marine and powersports audio. Through empathy, observation, ideation, concept development, an understanding of materials and process, and copious amounts of sketching, David helps bridge the gap between engineering and aesthetics, which plays an integral role in creating a cohesive look for product lines that reflect a strong brand identity.
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VIEW SIMILAR PRESENTATIONS
BY JONAS BERGFELDT & DAN MCCORMICK
@ VOL 66
ON OCT 28, 2009
Swedish Style x PechaKuchaNight 04 Sweden LOVES Japan: A special Tokyo Design Week PechaKucha to celebrate 10 years of Swedish Style in Japan. www.nopicnic.com No Picnic is a successful industrial design company that has grown from 2 to 50 since the start in 1993. Their latest product "Pacemaker" is revolutionizing the world of DJ-ing.
BY PETER BÖCKEL
@ VOL 101
ON MAR 27, 2013
Product designer Peter Böckel introduces some of his design work, from his recent jobs, to his student design explorations. Much of his work explores the space in between different functional objects, and the fusion of these items. He also has passion for musical instruments, and modern rapid-prototyping processes.
Partial to Plastic
BY FUMIE SHIBATA
@ VOL 107
ON OCT 30, 2013
Product designer Fumie Shibata shows us some of the things she has helped design. These include things such as capsules for a capsule hotel, thermometers, sippy cups, rice cookers, sunglasses, and vending machines with marketing capabilities. (in Japanese with English subtitles)
"Presentation of the Day" on November 20, 2013.
工业设计 Industrial Design
BY 张译元 TERRY ZHANG
@ VOL 22
ON OCT 18, 2014
她通过展示了与游戏悍将、施华洛世奇、阿狸跨界合作的一款嵌 10万 钻的机箱，始于玩家，从硬件的布局和外观的定义都颠覆了传统的怪兽电脑等，来阐述工业设计师在一系列产品设计中所经历的点滴：如跨界的合作、对产品的调 研、生产过程中的跟单、产品呈现后的宣传、后续的跟进以及通过自然、建筑等领域汲取更多的创作风格等，表达了她对产品的极致追求，和打造专业领域的设计影 响力的决心。
Zhang Yiyuan elaborated the industrial designers "experiences in a series of products" design by demonstrating a chassis embedded 100,000 drills between the cross-border cooperation of Game Demon, Swarovski and Ali, which began from the player and subverted the typical monster computer from the layout of hardware and definition of appearance. The experiences included cross-border cooperation, investigation and survey of products, order supervising at the production process, product propaganda after the product was presented, subsequent follow-up and obtaining more creative styles in nature, architecture and other areas, which expressed her ultimate pursuit of product as well as her determination to build design influence in the professional field.
¿Qué más en el diseño industrial?
BY PAOLA GRACIDA
Paola Gracida es diseñadora de producto, egresada de la UNAM especializada en desarrollar productos en inyección de plástico. Su aproximación al diseño abarca investigaciones para desarrollo de nuevos conceptos hasta desarrollo de productos realizables en alta producción.
Cuenta con experiencia profesional en compañías como Nokia en Finlandia y Whirlpool en Monterrey. Asimismo ha desarrollado proyectos para Pepsi, Bimbo y actualmente es docente de diseño Industrial.
BY SELMA DURAND
@ VOL 5
ON SEP 14, 2015
Selma Durand is an industrial designer focusing on simplifying complexity to create intuitive products and meaningful design experiences. As an industrial designer at IDEO in New York, she designs products, spaces, interactive experiences and is particularly attentive to users' everyday relationship with objects, focusing on the weight of our lives! Learn to measure with Selma!
Bololó Lab, el lado Caribe de la vida
BY STEPHANIE AMARÍS
@ VOL 2
ON NOV 26, 2015
¿Los frutos del Caribe como metáfora de diseño con identidad? La propuesta del colectivo Bololó Lab le apuesta a recuperar temas y técnicas del patrimonio Caribe trabajando desde el diseño industrial para la cultura regional.