Sandy Weisz, founder of the Mystery League, is a purveyor of puzzle hunts.
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VIEW SIMILAR PRESENTATIONS
BY DAN HECK
@ VOL 3
ON JAN 13, 2011
Dan Heck is part of the Des Moines Scrabble Club. He outlines the meeting times, rules, and type of people that come. He also explains the differences between competitive scrabble and leisurely scrabble as well as giving some tips on how to win.
BY HAWKEN KING
@ BITSUMMIT MMXIV
ON MAR 07, 2014
Hawken King is the founder of Tokyo-based Dadako, and in this presentation he takes us on a tour of the various apps he has released over the years, and gives us a peek at his upcoming title, Cat Slap. He is also joined by fellow Dadako developer Liam Conroy.
This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival.
The Indie Game Revolution
BY MAX TEMKIN
@ VOL 29
ON MAR 04, 2014
Max Temkin talks about the revolutionary change in the computer gaming industry from publisher and distributor producted games to independent games that could be sold directly to the customer. Temkin gives an overview of independenly created games, like minecraft, fez, and spleunky, in order to show what great games (and great art forms) could be created outside publisher and distributor influences.
"Presentation of the Day" on April 2, 2014.
BY DALE WEISS
@ VOL 7
ON MAY 24, 2014
When Dale Weiss started noticing images of single eyes showing up in his Facebook feed, he started annoying all his freinds with games of 'I Spy With My One Eye.' In this PechaKucha, he takes the game up a notch, but was clever enough to launch rolled up dollar bills into the audience as an incentive to guessers.
How to Sell Video Games to Schools
BY BRANDON PITTSER
@ VOL 22
ON APR 13, 2017
Filament Games has been exclusively focused on developing learning games for over 10 years, and They've recently cracked the code of selling learning games to schools. The want to share their secrets with you! From district administrators to rockstar teachers, they uncover how they use their allies in the field to evangelize for this important pedagogical movement. Brandon Pittser gives a high-level overview of what it takes to make it in the challenging, exciting world of K-12 educational games sales.
Tech Art - Creative endeavours in a games industry: where art and code meet
BY ROBERT VAN DUURSEN
@ VOL 15
ON AUG 07, 2018
Robert van Duursen speaks about his adventure in the games industry and his creative endeavours.
Life Lessons with Atreus & Chloe: Mature Video Games as Opportunity Spaces for Family Conversation
BY ANGELA VANDEN ELZEN
@ VOL 8
ON MAR 07, 2019
Angela Vanden Elzen discusses Mature Video Games as Opportunity Spaces for Family Conversation.