In an era of increasing civic and social isolation, Cortland Mercer describes the resurgent role that board games and board game cafes play in strengthening relationships and building community.
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"Go"dly Nerdism in the Game Go
BY IGNATIUS CHIN
@ VOL 3
ON MAY 30, 2015
What does the Go Father of Brunei have to say? Well, Go, obviously! To Ignatius Chin, playing the strategy board game Go is not just some pasttime activity but a highly addictive game that carries its ancient origins and unites people (especially nerds and other lifeforms) together. Listen as he opens your eyes to the magic that is Go.
This was "Presentation on the Day" on July 29th, 2015.
Catan Board Game
BY HIROHISA KATO
@ VOL 1
ON MAR 30, 2016
Hirohisa Kato,C o-working space Asahikawa 37 management.
Kato, who operates a co-working space, offering a venue for self-study and seminars, shares a presentation about gathering people to play the board game Catan. Enjoy his passion for the the game as he happily share about it and other board games.
Every day they host board game tournament.
Please contact them to learn more.
Press Start to Begin: A World of Board Games
"Boardgames are as old as civilization itself."
In Press Start to Begin: A World of Board Games from PechaKucha Night Hong Kong Vol. 27, Vincent Siu and Wes Mui share a bit about the history, development and social aspects of board games, and its new renaissance.
This was "PechaKucha of the Day" on Monday, August 30th, 2016.
Board Games for Life
BY MICHAEL ROSS
@ VOL 25
ON JUN 09, 2016
"If actual life was a board game, it would probably get pretty bad reviews nowadays."
Engineer and self-professed nerd Michael Ross talks board games—sure, they're loads of fun, but what, exactly, has caused their recent skyrocketing popularity as an inclusive, immersive, and sometimes very competitive source of community and socializing?
Designing an Intersection: Jubilee Games and Coffee
BY MICHAEL GRUBB
@ VOL 26
ON FEB 08, 2018
When Michael Grubb and his fellow co-founders started offering coffee, board games, and face-to-face play at their monthly pop-ups and game nights, they started finding something more than “fun”--they found a city hungry for connection and new ideas. Exploring the social novelty of the events themselves and the theory behind the national board game boom, Michael makes a case for the cultural value of gaming.