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Paul Pibworth

Sculptor, Self Employed in Bedford

Luton Fun Palace

PRESENTED ON NOV 06, 2014
IN BEDFORD @ VOL 3

Artist Paul Pibworh shows us his experience of the Luton Fun Place. Games, music, and clowns shows that everyone is still a kid inside, given enough time to relax and remember what it meant to be a kid. Growing old is required, growing up is optional. 

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Sketching is Fun

BY MARY MELISSA YOHN
@ VOL 17 ON NOV 06, 2015

Visions through sketching

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Board Games for Life

BY MICHAEL ROSS
@ VOL 25 ON JUN 09, 2016

"If actual life was a board game, it would probably get pretty bad reviews nowadays."

Engineer and self-professed nerd Michael Ross talks board games—sure, they're loads of fun, but what, exactly, has caused their recent skyrocketing popularity as an inclusive, immersive, and sometimes very competitive source of community and socializing?

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Serious Fun

BY SUZY HARVEY
@ VOL 5 ON DEC 12, 2016

Suzy Harvey talks about her career in being a 'Fun Specialist' and how vital it is to connect, to have fun, to play and enjoy life! 

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Fun in Japan

BY P DIGSSS
@ VOL 2 ON MAR 14, 2017

P Digsss discussed music, snowboarding, and other fun things experienced in Japan.

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Nature’s Beauty, guiding us to Creativity and Fun for Life!

BY CLAUDE LEDOUX
@ VOL 16 ON AUG 12, 2017

In his presentation, Claude LeDoux attempts to open minds and hearts to explore ones creativity through the use of plants. He says we should allow nature to guide humans into fun-filled creative lives and never forget that we must feed the Bees, the Plants and the human soul.

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The Fun Side of Waste Management

BY IAN DOMMISSE
@ VOL 45 ON AUG 15, 2017

Why is waste management only ever seen as a chore/headache/mission? What if it was rather about fun and games, creativity and curiosity? Over the last 3 years the EcoBrick Exchange has tested out various approaches of implementing self-sustaining waste economies, and the journey has been colorful, bright and worth sharing. Ian Dommisse explains.

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How to Design an Escape Room...and All Sorts of Fun Things That You Learn About People When You Lock Them in a Room

BY MIKE RINGROSE
@ VOL 29 ON OCT 24, 2017

Escape City's Mike Ringrose dives into the details of what goes into creating some of Edmonton's most popular escape rooom, detailing how game theories and mechanics evolve into fascinating storylines and a whole lot of fun between groups of locked-in guests.

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Agitateurs de l'Imaginaire

BY GUS BRANDYS
@ VOL 4 ON MAY 31, 2018

Se prendre pour quelqu'un d'autre? Vivre la ville, la vie, autrement, ailleurs? Gus est un agitateur d'imaginaire qui invite les gens à découvrir une réalité altérée, narrative et immersive. Westworld, en vrai. Et sans robots.

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A Daily Dose of Fun

BY KARINE HAMM
@ VOL 22 ON MAR 02, 2019

To infuse a little dose of fun into traditional physical rehabilitation, Karine explains how Douglas College has  created a series of videogames that respond to body movement. For exmaple, if you are trying to rehabilitate the ankle you can move the paddle in a brick breaker game by moving your toes up and down. These games are affordable because the controllers are created from off-the shelf sensors to create accessibility to people who may have financial or physical barriers to receiving their daily dose of fun.