Brett McCall explores the immersive experiences provided by modern virtual reality technology in 2017. Then the challenge for what the technology can do beyond today.
VIEW SIMILAR PRESENTATIONS
BY ZAK NIAZI
@ VOL 7
ON AUG 28, 2014
Zak Niazi speaks about constant changing technology, and how cameras have more or less stayed the same. He speaks about new methods of immersing the viewer in the image, rather than just limiting our photographic media to a simple, two-dimensional rectangle. Zak believes in a future where we will be able to share our experiences, rather than just our snapshots.
"Presentation of the Day" on September 22, 2014.
Imagine, to go Beyond
BY HANNA KARIM
@ VOL 11
ON DEC 02, 2015
"In war, the hardest thing is to think...to think about your future, present and past, to think about love, life, and dreams, but sometimes you need to Imagine to go beyoned your miserable reality, and turn it as you want to imagine." Hanna Karim, film maker
Art and Virtual Reality: Staging the Real with Accessible Technology
BY RONNIE CLARKE
@ VOL 11
ON MAY 06, 2016
"How do you log off in the real life? How do I separate from my digital self? I think you have to be unconscious."
In Art and Virtual Reality: Staging the Real with Accessible Technology from PechaKucha Night Markham Vol. 11, Ronnie Clarke is an artist focusing in media and performance, whose current work addresses the body, the self and social relationships in physical and digital spaces. Her talk brings art and accessible technology together to question what it means to be present and to really interact with one another.
This was "PechaKucha of the Day" on Tuesday, September 6th, 2016.
The Reality of Virtual Reality
BY MARCO ROSA
@ VOL 40
ON AUG 16, 2016
“The reality of virtual reality is that we are still away from that, but we getting there faster than you can imagine! ”
In "The Reality of Virtual Reality" From PechaKucha Night Cape Town Vol.40, Marco Rosa shares about the idea of what is the reality of virtual reality. Where is the technology right now? What is involved in creating meaningful virtual reality experiences? What are the dangers and pitfalls of VR? Why is there so much hype around VR? What the future holds for VR and how can it positively impact the world. His focus on this presentation will be on the educational application and possibilities that VR offers us.
This was "PechaKucha of the Day" on Friday, January 13th, 2017.
BY TOBIAS MUELLER-ZIELKE
@ VOL 27
ON OCT 29, 2016
Tobias hat in seinem Vortrag eine kurze Einführung in die Virtuelle Realität, das heiße Thema des Jahres 2016, präsentiert:
- was ist Virtuelle Realität?
- wie funktioniert Virtuelle Realität?
- was ist die VR-Krankheit und wie entsteht sie?
- was sind die Unterschiede zwischen den Systemen, die dieses Jahr auf den Markt kommen.
Mehr zu diesen und anderen Aktivitäten von Tobias findet Ihr hier: http://tmt-beratung.de
BY EMMA VERHOEVEN
@ VOL 4
ON JUL 18, 2017
De Eiffeltoren? Venetië? The Opera House in Sydney? Alle beroemde bestemmingen van je lijstje afstrepen voor zo min mogelijk geld en zo veel mogelijk comfort? Emma Verhoeven maakt het mogelijk! Emma studeerde vorig jaar af aan de Design Academy Eindhoven met 'VRcation', de virtuele reisorganisatie die jouw online samengestelde vakantie gewoon voordelig bij je thuisbezorgt (en verkocht deze VRcations vervolgens bloedserieus op de Vakantiebeurs in Utrecht).
GalacticaVision, Enter the Age of Lore: A Journey into the Emerging Technology of Virtual Reality
BY NATHAN THORIN
@ VOL 23
ON AUG 23, 2017
It has been and amazingly fun, passionate entrepreneurial adventure in the emerging tech of virtual reality the last 4 years! Join GalactaVision as they discuss their inception, accelerator, testing in front of thousands, the completed projects, their current endeavors and the plan for the future. From supporting the Oculus Rift Kickstarter to launching their own Kickstarter for their VR RPG game of Lore - GalactaVision has gained a tremendous amount of information in their journey that they are excited to share with you. Nathan Thorin explains.
VR Saving Planet A
BY CARINA MENTRUP
@ VOL 8
ON JUL 13, 2017
With VR Saving Planet A, Carinas startup uses immersive technologies as a powerful tool in education for sustainable development.
The powerful experiences in Virtual Reality can raise awareness for climate change, create empathy and teach us how to make more sustainable choices for the future of our planet - because there is no Planet B.