WATCH

PechaKucha Presentation
No video for YouTube upload available.

Presenter bw 16251894 10100773707650787 4618154450105771091 o

Andrew Pappas

digital marketing specialist in Portsmouth

Gaming Community

PRESENTED ON NOV 08, 2018
IN PORTSMOUTH NH @ VOL 35

Andrew Pappas discovers life, companionship, and work opportunities through the gaming community.

APPLAUD THIS!
Thumb pkn dnd vol2.197

Game Making Across the Spectrum

BY DANNY PARKER
@ VOL 2 ON FEB 28, 2012

Danny Parker has been making his own games since childhood. In this presentation he walks us through his video gaming journey, encouraging us to make more games ourselves. 

"Presentation of the Day" on September 4, 2013.

Thumb slide11

Life as a Digital Designer

BY HAZEL SAVAGE
@ VOL 6 ON SEP 19, 2014

Hazel Savage is a Nottingham-based digital designer, who builds various games, physical games, silly games and silly physical games. You can play the games mentioned in her presentation here. Hazel is also a part of GameCity - The world’s friendliest videogame festival.

Thumb 15

Discovering New Game Worlds

BY LINN SOLVIG
@ VOL 1 ON NOV 21, 2014

Linn Solvig takes us on a trip through her discovery of computer games and gaming.

Thumb hannah beuger01 20.008

Evolution of Love and Sexuality in Games

BY HANNAH BEUGER
@ VOL 13 ON FEB 24, 2015

Hannah Beuger is student game design en deed onderzoek naar de ontwikkeling van sexualiteit in games. Ze laat zien hoe dit vanaf 1979 tot nu ontwikkelde.

Thumb slide02

Board Games for Life

BY MICHAEL ROSS
@ VOL 25 ON JUN 09, 2016

"If actual life was a board game, it would probably get pretty bad reviews nowadays."

Engineer and self-professed nerd Michael Ross talks board games—sure, they're loads of fun, but what, exactly, has caused their recent skyrocketing popularity as an inclusive, immersive, and sometimes very competitive source of community and socializing?

Thumb keynote pk sonica.089

Maurice Andresen

BY MAURICE ANDRESEN
@ VOL 33 ON NOV 02, 2017

Maurice Andresen is a visual artist and graphic designer originally from Germany. Having graduated from Communication Design at the Glasgow School of Art in 2016, he designs predominantly using 3D software to create animated environments, characters and narratives that he incorporates into interactive video games. He is interested in building experiential simulations which transport viewers into otherworldly realms.

Thumb teplouhovroman 01

Professional Gaming

BY ROMAN TEPLOUHOV
@ VOL 32 ON DEC 06, 2017

From the age of 16 this presenter knew he wanted to be a professional gamer.  Just don't tell his Dad.  From gamers who stream for entertainment to those who compete for big prizes, Roman Teplouhov has found his passion. 

Thumb slide02

Designing an Intersection: Jubilee Games and Coffee

BY MICHAEL GRUBB
@ VOL 26 ON FEB 08, 2018

When Michael Grubb and his fellow co-founders started offering coffee, board games, and face-to-face play at their monthly pop-ups and game nights, they started finding something more than “fun”--they found a city hungry for connection and new ideas. Exploring the social novelty of the events themselves and the theory behind the national board game boom, Michael makes a case for the cultural value of gaming. 

Thumb slide1

Insert Coin

BY DANIEL HANSEN
@ VOL 15 ON AUG 07, 2018

In this presentation, Daniel Hansen encourages people to recover the habit of playing and having fun, even when doing a miserable, modern job.