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PechaKucha Presentation

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Hannah Beuger

Game Designer in Breda

Evolution of Love and Sexuality in Games

PRESENTED ON FEB 24, 2015
IN BREDA @ VOL 13

Hannah Beuger is student game design en deed onderzoek naar de ontwikkeling van sexualiteit in games. Ze laat zien hoe dit vanaf 1979 tot nu ontwikkelde.

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Game Making Across the Spectrum

BY DANNY PARKER
@ VOL 2 ON FEB 28, 2012

Danny Parker has been making his own games since childhood. In this presentation he walks us through his video gaming journey, encouraging us to make more games ourselves. 

"Presentation of the Day" on September 4, 2013.

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An Infectious Epidemic of a Game

BY ALEX ANIEL
@ VOL 115 ON JUN 25, 2014

Alex Aniel shares his long-lived passion for the games series Resident Evil (titled Biohazard in Japan) and how he relates to it. Take a look at his presentation for some insider facts about the production and evolution of the game's graphics!

"Presentation of the Day" on August 1, 2014. 

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Games as Interactive Art

BY CHRIS SOLARSKI
@ VOL 114 ON MAY 28, 2014

Artist, game designer, and author Chris Solarski speaks on the points where video games intersect with classical art, film, and animation. He discusses the interactive aspect of games, and how this element fundamentally changes the way we engage with images. 

"Presentation of the Day" on July 11, 2014.

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Discovering New Game Worlds

BY LINN SOLVIG
@ VOL 1 ON NOV 21, 2014

Linn Solvig takes us on a trip through her discovery of computer games and gaming.

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Virtual Reality: The Next Frontier

BY CHRISTIAN TALMAGE
@ VOL 62 ON MAY 21, 2018

What is the next frontier? Anywhere, with virtual reality. Christian Talmage, virtual reality frontiersman and Design Director at River Studios, talks all things this reality and beyond.

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GalacticaVision, Enter the Age of Lore: A Journey into the Emerging Technology of Virtual Reality

BY NATHAN THORIN
@ VOL 23 ON AUG 23, 2017

It has been and amazingly fun, passionate entrepreneurial adventure in the emerging tech of virtual reality the last 4 years! Join GalactaVision as they discuss their inception, accelerator, testing in front of thousands, the completed projects, their current endeavors and the plan for the future. From supporting the Oculus Rift Kickstarter to launching their own Kickstarter for their VR RPG game of Lore - GalactaVision has gained a tremendous amount of information in their journey that they are excited to share with you. Nathan Thorin explains.

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Maurice Andresen

BY MAURICE ANDRESEN
@ VOL 33 ON NOV 02, 2017

Maurice Andresen is a visual artist and graphic designer originally from Germany. Having graduated from Communication Design at the Glasgow School of Art in 2016, he designs predominantly using 3D software to create animated environments, characters and narratives that he incorporates into interactive video games. He is interested in building experiential simulations which transport viewers into otherworldly realms.

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Cozy Game Design

BY ALEC HOLOWKA
@ VOL 33 ON FEB 22, 2018

Alec Holowka lives in the Exchange District of Winnipeg and makes video games with his friends. It's most definitely safe to say he’s living the life. 

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Gaming Community

BY ANDREW PAPPAS
@ VOL 35 ON NOV 08, 2018

Andrew Pappas discovers life, companionship, and work opportunities through the gaming community.