Michael Verrechia talks about how making a documentary about a group of star video game players from the '80s that opened to wide acclaim at Sundance is just the start of the story. What happens afterwards is when things get really interesting. Including a lunch date with Kevin Spacey.
VIEW SIMILAR PRESENTATIONS
Everything You Know About Video Games Is Wrong
BY COLIN HARVEY
@ VOL 1
ON MAY 03, 2012
The title of writer and academic Colin Harvey's presentation pretty much says it all: "Everything You Know About Video Games Is Wrong." Colin goes through the history of video games -- from Pong all the way to current dog raising simulations -- and reveals a lot of unlikely truths. (in English)
How To Be An Independent Farmer in Central Texas
BY LINDA PEREZ
@ VOL 6
ON MAY 24, 2012
"I'm very glad ranching was my had to do's and I'm very glad I did it."
In "How To Be An Independent Farmer in Central Texas" from PechaKucha Night San Antonio Vol. 6, Linda Perez describes her journey in becoming a rancher. She was born and raised in San Antonio. Over the course of her life, she has cleaned hominid fossils and taught secondary school in Kenya, done research at Harvard University and conducted a health care survey in the Andes Mountains, helped initiate sustainable agriculture and rural businesses in Zambia and assisted in HIV/AIDS awareness & prevention in Swaziland. Since 1993, she has overseen the development of a herd of Beefmaster cattle on her 300-acre L&M Ranch, 40 minutes south of San Antonio. Her presentation focuses on her life as an independent, organic farmer in the heart of Texas.
A Crash Course in Independent Filmmaking
BY KRISTIN WRIGHT
@ VOL 20
ON OCT 04, 2013
Kristin Wright teaches us how to be an independent filmmaker. She talks about how to write stories, the challenges of film direction, and what's involved in production. Kristin touches on the good and bad points of being an independent filmmaker and gives us some tips on how to make the most of your work.
The Indie Game Revolution
BY MAX TEMKIN
@ VOL 29
ON MAR 04, 2014
Max Temkin talks about the revolutionary change in the computer gaming industry from publisher and distributor producted games to independent games that could be sold directly to the customer. Temkin gives an overview of independenly created games, like minecraft, fez, and spleunky, in order to show what great games (and great art forms) could be created outside publisher and distributor influences.
"Presentation of the Day" on April 2, 2014.
What Hollywood Has Taught Me
BY CHANDLER SMITH
@ VOL 4
ON MAR 20, 2014
Did you know the average person watches 14,400 movies in their lifetime? Chandler Smith loves watching movies, and discusses some of the useful lessons she has picked up from the movies she has seen.
"Presentation of the Day" on April 7, 2014.
Games as Interactive Art
BY CHRIS SOLARSKI
@ VOL 114
ON MAY 28, 2014
Artist, game designer, and author Chris Solarski speaks on the points where video games intersect with classical art, film, and animation. He discusses the interactive aspect of games, and how this element fundamentally changes the way we engage with images.
"Presentation of the Day" on July 11, 2014.
BY CIANO DELLA DOLIWOOD
@ VOL 4
ON JUN 05, 2014
L'associazione culturale DOLiWOOD da sempre reinventa dialoghi e voci dei più noti film di Hollywood nel proprio dialetto seguendo morbosamente i labiali.
La nostra filosofia è che ognuno di noi nasconde in sè un arte ed è per quello che diamo voce a tutti e aggiungiamo spesso doppiatori alle nostre opere.