WATCH

PechaKucha Presentation
No video for YouTube upload available.

Presenter bw  dsc0001

Alex Aniel

Founder, Brave Wave in Tokyo

An Infectious Epidemic of a Game

PRESENTED ON JUN 25, 2014
IN TOKYO @ VOL 115

Alex Aniel shares his long-lived passion for the games series Resident Evil (titled Biohazard in Japan) and how he relates to it. Take a look at his presentation for some insider facts about the production and evolution of the game's graphics!

"Presentation of the Day" on August 1, 2014. 

APPLAUD THIS!
Thumb 5 44556bbda261a856e9eafa2ddea33c215385c45aedb7

Everything You Know About Video Games Is Wrong

BY COLIN HARVEY
@ VOL 1 ON MAY 03, 2012

The title of writer and academic Colin Harvey's presentation pretty much says it all: "Everything You Know About Video Games Is Wrong." Colin goes through the history of video games -- from Pong all the way to current dog raising simulations -- and reveals a lot of unlikely truths. (in English)

Thumb 1. 20pkn 2015 20master 20presentation.106

Interactive Art Through Video Games

BY GREG WHISTANCE-SMITH
@ VOL 15 ON MAR 07, 2013

Greg Whistance-Smith examines what a video game is, and looks at the variety of expressions possible within interactive arts as a whole. He gives several examples of games which he believes have in some way transcended simply being fun, turning into interactive arts or experiences.

"Presentation of the Day" on April 1, 2013.

Thumb pkn dnd vol2.197

Game Making Across the Spectrum

BY DANNY PARKER
@ VOL 2 ON FEB 28, 2012

Danny Parker has been making his own games since childhood. In this presentation he walks us through his video gaming journey, encouraging us to make more games ourselves. 

"Presentation of the Day" on September 4, 2013.

Thumb full fez  video game  screenshot 05 20copyed

The Indie Game Revolution

BY MAX TEMKIN
@ VOL 29 ON MAR 04, 2014

Max Temkin talks about the revolutionary change in the computer gaming industry from publisher and distributor producted games to independent games that could be sold directly to the customer. Temkin gives an overview of independenly created games, like minecraft, fez, and spleunky, in order to show what great games (and great art forms) could be created outside publisher and distributor influences. 

"Presentation of the Day" on April 2, 2014.

Thumb journey

Games as Interactive Art

BY CHRIS SOLARSKI
@ VOL 114 ON MAY 28, 2014

Artist, game designer, and author Chris Solarski speaks on the points where video games intersect with classical art, film, and animation. He discusses the interactive aspect of games, and how this element fundamentally changes the way we engage with images. 

"Presentation of the Day" on July 11, 2014.

Thumb aac 16

Witch Beam - Learning Magic

BY TIM DAWSON
@ TOKYO GAME SHOW 2014 ON SEP 18, 2014

Tim Dawson, one third of his team from Witch Beam, talks about the indie game, Assault Android Cactus and how he was lead to making the shooter game. An action/arcade indie game that has been grabbing the attention of many companies and gamers alike. 

Thumb hannah beuger01 20.008

Evolution of Love and Sexuality in Games

BY HANNAH BEUGER
@ VOL 13 ON FEB 24, 2015

Hannah Beuger is student game design en deed onderzoek naar de ontwikkeling van sexualiteit in games. Ze laat zien hoe dit vanaf 1979 tot nu ontwikkelde.

Thumb holowkaalec cc 01

Cozy Game Design

BY ALEC HOLOWKA
@ VOL 33 ON FEB 22, 2018

Alec Holowka lives in the Exchange District of Winnipeg and makes video games with his friends. It's most definitely safe to say he’s living the life. 

Thumb slide115

Life Lessons with Atreus & Chloe: Mature Video Games as Opportunity Spaces for Family Conversation

BY ANGELA VANDEN ELZEN
@ VOL 8 ON MAR 07, 2019

Angela Vanden Elzen discusses Mature Video Games as Opportunity Spaces for Family Conversation.