How I travelled through space with ships made of lego bricks : A short history of a sci-fi oriented AFOL (adult-fan-of-lego). By Damien Labrousse
VIEW SIMILAR PRESENTATIONS
Everything You Know About Video Games Is Wrong
BY COLIN HARVEY
@ VOL 1
ON MAY 03, 2012
The title of writer and academic Colin Harvey's presentation pretty much says it all: "Everything You Know About Video Games Is Wrong." Colin goes through the history of video games -- from Pong all the way to current dog raising simulations -- and reveals a lot of unlikely truths. (in English)
BY ROB VAN HOESEL
@ VOL 10
ON APR 22, 2014
One might know Rob van Hoesel for his graphic design and publishing work. Many will not know he has a secret hobby. In this presentation Rob outs himself as an AFOL; Adult Fan of Lego. He shares his passion for the colored bricks and shows some of his amazing LEGO structures.
How Lego Taught Me to PLAY
BY JAMES "JP" POULTER
@ VOL 11
ON JUN 16, 2016
In How Lego taught me to PLAY JP (or James Poulter if you like it formal), Head of Social for LEGO's digital kids communities, addresses how the modern world has sucked the play and fun out of everyday life - especially for adults! Has social media has turned us all in spectators rather than participants?
In 6.40 minutes JP shares some ideas for how we can bring the fun back into life, even if it is through the use of modern technology (JP's personal favourite is Snapchat!).
Listen in for the end when JP recites to us a brand new poem, featuring Snapchat!
This was "Presentation of the Day" on June 12th, 2017.
How to Sell Video Games to Schools
BY BRANDON PITTSER
@ VOL 22
ON APR 13, 2017
Filament Games has been exclusively focused on developing learning games for over 10 years, and They've recently cracked the code of selling learning games to schools. The want to share their secrets with you! From district administrators to rockstar teachers, they uncover how they use their allies in the field to evangelize for this important pedagogical movement. Brandon Pittser gives a high-level overview of what it takes to make it in the challenging, exciting world of K-12 educational games sales.
Tech Art - Creative endeavours in a games industry: where art and code meet
BY ROBERT VAN DUURSEN
@ VOL 15
ON AUG 07, 2018
Robert van Duursen speaks about his adventure in the games industry and his creative endeavours.