Hannah Beuger is student game design en deed onderzoek naar de ontwikkeling van sexualiteit in games. Ze laat zien hoe dit vanaf 1979 tot nu ontwikkelde.
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An Infectious Epidemic of a Game
BY ALEX ANIEL
@ VOL 115
ON JUN 25, 2014
Alex Aniel shares his long-lived passion for the games series Resident Evil (titled Biohazard in Japan) and how he relates to it. Take a look at his presentation for some insider facts about the production and evolution of the game's graphics!
"Presentation of the Day" on August 1, 2014.
Games as Interactive Art
BY CHRIS SOLARSKI
@ VOL 114
ON MAY 28, 2014
Artist, game designer, and author Chris Solarski speaks on the points where video games intersect with classical art, film, and animation. He discusses the interactive aspect of games, and how this element fundamentally changes the way we engage with images.
"Presentation of the Day" on July 11, 2014.
GalacticaVision, Enter the Age of Lore: A Journey into the Emerging Technology of Virtual Reality
BY NATHAN THORIN
@ VOL 23
ON AUG 23, 2017
It has been and amazingly fun, passionate entrepreneurial adventure in the emerging tech of virtual reality the last 4 years! Join GalactaVision as they discuss their inception, accelerator, testing in front of thousands, the completed projects, their current endeavors and the plan for the future. From supporting the Oculus Rift Kickstarter to launching their own Kickstarter for their VR RPG game of Lore - GalactaVision has gained a tremendous amount of information in their journey that they are excited to share with you. Nathan Thorin explains.
BY MAURICE ANDRESEN
@ VOL 33
ON NOV 02, 2017
Maurice Andresen is a visual artist and graphic designer originally from Germany. Having graduated from Communication Design at the Glasgow School of Art in 2016, he designs predominantly using 3D software to create animated environments, characters and narratives that he incorporates into interactive video games. He is interested in building experiential simulations which transport viewers into otherworldly realms.