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Eric Koziol

Founder, Let's Playing

Rainblocks

PRESENTED ON MAR 07, 2014
@ BITSUMMIT MMXIV

Eric Koziol (Let's Playing) is a Nara-based game developer, and here he walks us through his design philosophy, and specifically how he approached the development of his upcoming game, Rainblocks.

This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

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Everything You Know About Video Games Is Wrong

BY COLIN HARVEY
@ VOL 1 ON MAY 03, 2012

The title of writer and academic Colin Harvey's presentation pretty much says it all: "Everything You Know About Video Games Is Wrong." Colin goes through the history of video games -- from Pong all the way to current dog raising simulations -- and reveals a lot of unlikely truths. (in English)

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Ekoro

BY AHMIN HAFIDI
@ BITSUMMIT MMXIV ON MAR 07, 2014

Ahmin Hafidi is a French game developer who has worked on various games, but in this presentation he focuses on his latest title, Ekoro, walking us through the different aspects of the game, explaining how players will interact with the robotic elements found within.

This presentation is part of PechaKucha's coverage of BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

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Brave Wave

BY ALEX ANIEL
@ BITSUMMIT MMXIV ON MAR 07, 2014

Alex Aniel and Mohammed Taher are the founders of Brave Wave, a Japan-based music label that specializes in game-related music and soundtracks. In this presentation, Alex walks us through the evolution of the label -- from its initial form as Koopa Soundworks -- highlighting various releases and artists the two have worked with.

This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

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Astro Crow

BY BRIAN STABILE
@ BITSUMMIT MMXIV ON MAR 07, 2014

Brian Stabile introduces us to his indie game studio, Astro Crow, highlighting the various games he's released so far on iOS, leading up to the release of his latest title, The Last Ace of Space.

This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

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Block Legend

BY ALVIN PHU
@ BITSUMMIT MMXIV ON MAR 07, 2014

Alvin Phu is a Tokyo-based indie game developer who shares how he got started making games, leading to the release of Block Legend on iOS, which came out -- and was proudly featured at the top of the iTunes App Store -- on the day this presentation was recorded.

This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

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Dadako

BY HAWKEN KING
@ BITSUMMIT MMXIV ON MAR 07, 2014

Hawken King is the founder of Tokyo-based Dadako, and in this presentation he takes us on a tour of the various apps he has released over the years, and gives us a peek at his upcoming title, Cat Slap. He is also joined by fellow Dadako developer Liam Conroy.

This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

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Party Animals

BY RYAN SUMO
@ BITSUMMIT MMXIV ON MAR 07, 2014

Ryan Sumo is an indie game developer and artist who is currently working on a game called Party Animals, that takes a fascinating look at Filipino politics, by presenting it in a way that makes it surprisingly fun. 

This presentation was recorded live at BitSummit MMXIV, the 2nd edition of the Kyoto-based indie game festival. 

"Presentation of the Day" on April 18, 2014.

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How to Sell Video Games to Schools

BY BRANDON PITTSER
@ VOL 22 ON APR 13, 2017

Filament Games has been exclusively focused on developing learning games for over 10 years, and They've recently cracked the code of selling learning games to schools. The want to share their secrets with you! From district administrators to rockstar teachers, they uncover how they use their allies in the field to evangelize for this important pedagogical movement. Brandon Pittser gives a high-level overview of what it takes to make it in the challenging, exciting world of K-12 educational games sales.

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Life Lessons with Atreus & Chloe: Mature Video Games as Opportunity Spaces for Family Conversation

BY ANGELA VANDEN ELZEN
@ VOL 8 ON MAR 07, 2019

Angela Vanden Elzen discusses Mature Video Games as Opportunity Spaces for Family Conversation.